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  • Essay / Mass Desensitization and Social Media - 957

    Are we entering the era of desensitization, or are we already there? Have children abandoned traditional toys such as board games for handheld electronic devices and video game consoles? More importantly, have children been desensitized and are more likely to spend time in front of a screen rather than being outside and exploring their limits? Many parents often overlook this situation and dismiss it as a slight misunderstanding. But have they been desensitized? Author Diane Levin suggests that "people who are 'good parents' are completely desensitized to the violence to which they have been exposed and are therefore unable to foresee that violent films and toys might lead their own children to violence." . Violent media can easily influence a child's mind and cause them to lash out in certain situations. Who is there to help shape children's lives and who regulates the duration of use? Exactly how far has technology gone, and will it continue to erode the social values ​​learned through face-to-face interactions? In some cases, constant and frequent use of technology may be linked to addiction and minor phobias. It's always good to remember that you're a human being, and regulations are a good thing to keep in mind when using any type of technology. Modern toys and games often feature crude displays of violence. Combat toys such as the “Teenage Mutant Ninja Turtles” series have led to multiple accounts of physical violence among elementary school children. At a national conference, author Diane Levin and her colleague Nancy Carlsson-Paige analyzed more than 70 elementary and preschool teachers on classroom incidents. Teachers related to Ninja Turtles toys, movies and TV shows, and more than 96 percent middle of paper...... thing has changed now. Children are asking for tablets, smartphones and video game consoles, rather than begging for a bike or a new doll. Traditional toys are flying out the window, literally and metaphorically. Technology purchases have reached very high annual amounts over the past two years. In 2011 alone, Americans spent $9.9 billion on video games and consoles such as the Playstation 3, Xbox 360, and Nintendo Wii, as well as accessories for all of these devices. Total spending on accessories for consoles and PC games exceeded $1.2 billion in 2011, according to market research firm NPD Group. Modern life is evolving before our eyes. Real social skills are slowly disappearing due to the massive desensitization of technology. But the real question is: what are we going to do, as humans, to regulate the use of technology ??