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  • Essay / The beginnings of video game consoles - 1060

    The video game industry has become very powerful over the last five decades thanks to game consoles. A new generation of games was created, taking games from arcades and bringing them into the home. Although arcade games were very successful, modifications had to be made to make them smaller and more compact. In 1967, German Ralph Baer and some of his colleagues were the first to make a real prototype work on an ordinary home television. After the release of the Magnavox Odyssey console (1972) which had a great impact on the market, more and more companies and companies launched more systems with such specifications. Although the consoles were very successful, there was only one game playable on each console. The purpose of creating game consoles was primarily to provide families with their own video game console in their home. However, the modifications to these consoles were very minimal, but at that time it took a lot of time to be able to develop adapters. Modifications to these classic arcade games were intended to make them smaller and more compact. Since the new console to be released was a smaller version of these gigantic arcade games, one of the biggest changes was making these consoles capable of streaming video to a common home television. The console itself needed to be smaller to be easy to transport and to fit in a home. The developers had to make the power supply powered by regular AA batteries. Then they turned the analog stick from the arcade version into a small button used for movement. Finally, the RCA cables have been slimmed down, for easier transport. All this did not obscure the fact that there was only one playable game on this console. Even though the console had been a big paper center......creating the best gaming console in the world. Although it's a lot to ask, I know I'm not the only person in the job who wants this, but there is still hope that one day it will happen. And to think that none of this would have been possible without Ralph Baer, ​​​​Goldman and their colleagues. Bibliography Baer, ​​​​Ralph H. History of video games. 1997. May 16, 2011.—. Genesis: How the Home Video Game Industry Began. 1998. May 17, 2011. Lok, Corie. technology review. June 2005. May 12, 2011. Online Education. A Video Game Timeline (1967 to Present. 2011. May 9, 2011. thegameconsole. thegameconsole.com. 2007. May 2 2011 .